Illegal gambling; skill games, exception. (HB881)

Introduced By

Del. David Bulova (D-Fairfax) with support from co-patrons Del. Betsy Carr (D-Richmond), and Del. Barry Knight (R-Virginia Beach)

Progress

Introduced
Passed Committee
Passed House
Passed Senate
Signed by Governor
Became Law

Description

Illegal gambling; skill games; exception. Includes the playing or offering for play of any skill game in the definition of "illegal gambling." The bill also includes skill games within the definition of "gambling devices." The bill defines a "skill game" as an electronic, computerized, or mechanical contrivance, terminal, machine, or other device that requires the insertion of a coin, currency, ticket, token, or similar object to operate, activate, or play a game, the outcome of which is determined by any element of skill of the player and that may deliver or entitle the person playing or operating the device to receive cash; cash equivalents, gift cards, vouchers, billets, tickets, tokens, or electronic credits to be exchanged for cash; merchandise; or anything of value whether the payoff is made automatically from the device or manually. The bill exempts family entertainment centers from the prohibition against the playing or offering of any skill game, provided the prize won or distributed to a player by the skill games offered by such centers is a noncash, merchandise prize or a voucher, billet, ticket, token, or electronic credit redeemable only for a noncash, merchandise prize that also meets certain other requirements. Read the Bill »

Status

02/26/2020: Passed the Senate

History

DateAction
01/07/2020Committee
01/07/2020Prefiled and ordered printed; offered 01/08/20 20104783D
01/07/2020Referred to Committee for Courts of Justice
01/15/2020Referred from Courts of Justice
01/15/2020Referred to Committee on General Laws
01/17/2020Assigned GL sub: ABC/Gaming
01/28/2020Subcommittee recommends reporting (8-Y 0-N)
01/30/2020Impact statement from DPB (HB881)
01/30/2020Reported from General Laws (20-Y 1-N) (see vote tally)
02/03/2020Read first time
02/04/2020Read second time and engrossed
02/05/2020Read third time and passed House (80-Y 15-N)
02/05/2020VOTE: Passage (80-Y 15-N) (see vote tally)
02/06/2020Constitutional reading dispensed
02/06/2020Referred to Committee on General Laws and Technology
02/18/2020Assigned GL&T sub: Gaming
02/19/2020Reported from General Laws and Technology (7-Y 5-N) (see vote tally)
02/19/2020Rereferred to Finance and Appropriations
02/25/2020Reported from Finance and Appropriations with amendment (12-Y 3-N) (see vote tally)
02/26/2020VOTE: Adoption (0-Y 91-N 1-A) (see vote tally)
02/26/2020Constitutional reading dispensed (38-Y 0-N) (see vote tally)
02/26/2020Read third time
02/26/2020Reading of amendment waived
02/26/2020Committee amendment agreed to
02/26/2020Engrossed by Senate as amended
02/26/2020Passed Senate with amendment (28-Y 12-N) (see vote tally)
02/26/2020Senate amendment rejected by House (0-Y 91-N 1-A)
02/26/2020VOTE: REJECTED (0-Y 91-N 1-A) (see vote tally)
02/26/2020Senate insisted on amendments (40-Y 0-N) (see vote tally)
02/26/2020Senate requested conference committee
02/27/2020House acceded to request
02/27/2020Conferees appointed by House
02/27/2020Delegates: Bulova, Carr, Knight
02/27/2020Conferees appointed by Senate
02/27/2020Senators: Howell, McPike, Norment

Video

This bill was discussed on the floor of the General Assembly. Below is all of the video that we have of that discussion, 1 clip in all, totaling 40 seconds.

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